![]() On higher difficulties, Centurions should be taken down quickly, since they can regenerate their shields quite fast and throw grenades more often.In multiplayer, an enraged krogan can dispatch a Centurion with full shields with a single heavy melee attack.Both skills will instantly take down the Centurions' shields and briefly stun them, leaving them open to follow-up attacks. ![]() Level 4+ Overload or Energy Drain is very effective against Centurions.This last disadvantage can be especially deadly if you are a Vanguard relying on landing biotic Charges to restore your shields as smoke can be deployed without warning and prevent you from launching a Charge successfully, even against enemies very close to you. Smoke can interfere with your ability to manually revive squadmates, see enemy grenades coming or notice live ones on the ground, and possibly worst of all, prevents you from locking on to enemies for the purposes of hitting them with powers.Squad members are not affected by smoke and they don't require any special mods on their weapons to acquire and shoot enemies through smoke.Also, the Javelin sniper rifle has a built-in ability to see through smoke and cover without needing these mods. These include the Assault Rifle Thermal Scope, the Sniper Rifle Enhanced Scope, and the Sniper Rifle Thermal Scope. Use of weapon mods that can see through smoke can be quite useful when fighting Centurions.If there's no pressing need to move through smoke, it's usually a better idea to be patient, back off, and wait for the smoke to either dissipate or for enemies to emerge through it.Be alert if moving through the smoke, as enemies will continue to fire through it without loss of accuracy, and the positions and numbers of enemies on the other side can change dramatically.Though these cause no damage by themselves, they obscure the Centurion and anything else behind the smoke so thoroughly that it breaks the player's targeting reticule. Easily the biggest threat from Centurions comes from the smoke grenades they often deploy.Centurions are also aggressive and adept at poking out from cover to fire bursts from their rifles while exposing themselves as little as possible to return fire.Their Mattocks enable Centurions to deal considerably more damage than Assault Troopers, and they are more durable with their shields making them immune to the crowd control effects of physics-based powers and freezing attacks while active.Their smoke grenades can temporarily obstruct the player's line of sight and targeting. They will frequently take cover during combat and they can perform combat rolls to avoid gunfire or projectile powers like Warp or Incinerate. Finally, they can attack their enemies in melee with electrified batons, which are more powerful than ones given to Assault Troopers.Ĭenturions have moderate health and shielding: the latter regenerates over time, with the speed depending on the difficulty. They're also equipped with Frag Grenades, which have low explosion radius but can instantly kill the player on harder difficulties. Each centurion carries an M-96 Mattock heavy rifle modified to launch smoke grenades, leaving enemies vulnerable to crossfire.Ĭenturions are equipped with M-96 Mattock assault rifles that are modified to fire smoke grenades. The only useful intelligence that the Alliance has gathered on centurions relates to their armament. They are meant to enact the Illusive Man's strategic goals, although it is clear that they have leeway to adapt as an encounter develops. Mars, Omega, Sur'Kesh, Eden Prime, Jon Grissom Academy, Benning, Sanctum, Tuchanka, Citadel, Gellix, Noveria, Ontarom, Cronos Station Description Ĭenturions are Cerberus's front-line tacticians.
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![]() Classification(s) consists entirely or predominantly of highly compensated employees or the plan provides an additional allocation rate on compensation above a specified threshold, and the threshold or additional rate exceeds the maximum threshold or rate allowed under the permitted disparity rules of Code section 401(l). “New comparability” or similar plans are where allocations to the Plan are based on participant classifications. An “Age/service weighted” plan is a plan where allocations to the Plan on behalf of a Participant are based on age, service, or age and service. This Plan is an “Age/service weighted” or “new comparability” or similar plan.Features of the MINCO CONSTRUCTION 401(K) PLAN may include: It is critical that the Alternate Payee consult with a tax professional before making any transfers or withdrawals in order to be fully informed as to any potential tax consequences arising from either the nature or timing of the withdrawal or transfer. Alternatively, the Alternate Payee may choose to transfer the awarded funds to another tax deferred account of their choice - for example, to an IRA (Individual Retirement Account). This type of plan generally allows an Alternate Payee to receive an immediate lump sum distribution (or withdrawal) upon approval of a QDRO. If permitted by the terms of the plan, the Alternate Payee may have the opportunity to utilize investment options that are available for other plan participants. Once a QDRO is approved, the Plan Administrator will establish a separate account for the Alternate Payee. With a few exceptions, a QDRO containing a marital coverture formula for division of a defined contribution account will likely be rejected by the appropriate Plan Administrator. Most defined contribution plans do not permit an award to be expressed as "marital coverture formula", such as: "50% of the amount accrued from the date of marriage to the date of separation or divorce". In most cases, the Alternate Payee’s portion must be expressed as either a specific dollar amount, or as a percentage of the account. When dividing a defined contribution plan, the Alternate Payee is typically awarded a portion of the Participant's account balance as of a specific date (the "Valuation Date" or "Assignment Date"). A division of this type of account must be done by way of a Qualified Domestic Relations Order (QDRO). Examples of this plan type are Employee Stock Ownership Plan (ESOP), Profit-Sharing Plans, 401(a), Savings Plans and 401(k). Regular contributions are then made by the Employer, the Participant, or both. Typically, a Company Sponsor (Employer) of this type of plan creates an account for every individual Participant. MINCO also has an investor services entity that operates as Bowdoin Capital LLC.MINCO CONSTRUCTION 401(K) PLAN is a DEFINED CONTRIBUTION PLAN. MINCO has been an integral part of helping clients develop, lease and sell millions of square feet of property, including industrial space, healthcare facilities, corporate offices, multi-family housing and retail centers. MINCO provides real estate and development services to every major group of participants in the real estate market and develop independent projects. MINCO is one of the biggest and most respected commercial real estate companies in the Merrimack Valley of Massachusetts. ![]() That commitment has remained strong through the years and has been enhanced by the use of state-of-the-art technology and educational resources to keep ahead of industry trends. on the foundation of hard work, accuracy and a dedication to delivering the best service possible to clients. MINCO Development Corporation, doing business as MINCO Corporation and MINCO Commercial Real Estate, was established in 1982 by Louis P. ![]() A Manager lets you order jobs from all of your workshops and they’ll handle the details. It’s a good idea to assign a Manager, a Bookkeeper, and a Broker right away. Image: Bay 12 Games/Kitfox Games via Polygon ![]() Assign a Manager, Broker, and Bookkeeper. Open the Nobles and Administrators menu (n). Luckily, you can assign dwarves to make your job easier. There’s a lot to keep track of while you’re trying to keep your fortress functioning. (A Food stockpile is a good idea too.) Assign a Manager, Bookkeeper, and Broker Set up (at least) a Wood and Stone stockpile nearby to keep those out of the way, or you can just leave them where they fall for now. Instead of an All Stockpile, make your first a Custom, and select everything except corpses, refuse, wood, and stone - those resources will fill up your stockpile too fast. Create a Custom Stockpile that excludes the materials that take up the most space. It’s fine to start with an All Stockpile for everything - just a place to collect your resources in one easy-to-access location - but it’ll quickly fill up with other stuff like wood and stone. When you place one, you’ll get to chose what gets stockpiled there. You’ll lay them out with the Stockpile menu (p). Stockpiles are places where your dwarves store stuff - food, lumber, doors, beds, rocks, gems… everything. It makes sense to make this your fortress’ entrance. It requires a 5x5 space for the Depot itself, three units of some construction material, and a three block-wide path that leads to the outside so the trader’s wagons can access it. There are a lot of options here, but the most important for your first several fortresses are setting Aquifer (Light) and Aquifer (Heavy) to No, River to Yes, and Soil to T. Image: Bay 12 Games/Kitfox Games via PolygonĬlick the “find embark location” button in the lower right. There’s even a search function to help you out here. To pick your own, though, there are a few things to keep in mind - basically a manual version of the same things the tutorial does for you automatically. The tutorial will pick one for you with everything you need. With enough hard work and planning, you can probably carve a fortress out of just about any location, but it’s much easier to start yourself with as many advantages as you can. Once you’ve created a world, you’ll need to pick an embark location. ![]() Once your world is created, it’s time to find a new home. Lower settings mean fewer and less varied metal ores and minerals - and you’ll want options. Natural savagery means you’re more likely to end up in a place with hostile (or giant) creatures. These are named, legendary, and deadly creatures that wander around causing problems. The number of beasts determines how many Forgotten Beasts roam your world. Until you’re ready for more fun (read: chaos), set the number of beasts and natural savagery to medium or lower.The number of sites controls how many settlements each of those civilizations have. You still want someone else out there to trade with, but too many other civilizations will take up valuable real estate. Set the number of civilizations and maximum number of sites to medium or lower.This also reduces how long the world takes to generate. Limit the history 100 years long or less to keep other civilizations from spreading too far and claiming the best spots.Until you get comfortable, keep it medium or small. Larger worlds require more resources from your computer, but give you more options for building sites. Don’t worry much about the size of the world you create.Image: Bay 12 Games/Kitfox Games via Polygonįor a relatively easy world to start with, use these settings: Creating a new world with friendly (well, friendlier) settings. Your choices here can dictate how hard your game is to survive. When you create a new world from Dwarf Fortress’ menu, you’ll see a few parameters for the world you create. Every step below isn’t strictly necessary, but they will all help you stave off the inevitable “losing is fun” moment and teach you (the basics of) many of the game’s esoteric mechanics. A quick note before we get started: There’s no right way to play Dwarf Fortress, so everything below is based on our (many, many) hours with the game. Our guide to creating your first fortress will walk you through every step of building your first fortress. All of the moving parts of Dwarf Fortress are what create the game’s legendary “learning cliff.” To keep things running smoothly, you’ll need to manage everything from Zones to Stockpiles to Administrators to Farm Plots. Creating a functioning fortress in Dwarf Fortress isn’t as simple as just digging a hole and moving in. ![]() (The information below updated in May, 2023. What do you think if you run out of the battery and cannot search the restaurant for dinner? Take one mobile battery at least in Japan. If you connect the Internet all day, the battery of the WiFi router is fully drained. I think a power bank is as necessary as a pocket WiFi router. So I believe that pick-up at arrival airports is the most agreeable option. These 7 pocket WiFi rental companies allow you to pick up a WiFi unit at your hotel, but quite a few people think it’s too difficult to get to their hotels from airports without it. At checkout, paste the code into promo code box and click Apply button. 2.Click 'copy' button, 'Copied' meaning coupon has been copied 3. Rental rates, data usage amount, data speed, battery life, delivery speed and how easy to pick up and return are compared under the same condition: How to apply MyQ discount code (picture introduction) Click on the picture to view detailed steps (4 pictures) 1. Here are the comparisons of 7 popular pocket WiFi rental companies in Japan. I’d like to find out which pocket WiFi rental company is the best in Japan for you to take it with the best deal. It’s hard to travel foreign countries smoothly without the Internet connection. You can’t help but use SNSs like Facebook, Twitter and Instagram, search with Google Maps and talk with WhatsApp and WeChat. Not all networks allow this feature as part of our content agreements.A pocket WiFi is one of the most important items if you travel to Japan. ***Replay TV is enabled/disabled on an individual show and/or network basis. Not all networks allow this feature as part of our content agreements. **Restart TV is enabled/disabled on an individual show and/or network basis. *500 Hours DVR and 8 Streams sold separately. Pioneer iVideo app is only available to Pioneer Telephone Cooperative Internet subscribers. Product details, channel lineups, pricing and avaiability are subject to change. Up to 8 users can have their own customized profile.įree HD - Pioneer iVideo delivers nearly every channel in High-Definition for absolutely free. Set up profiles for the entire family so everyone gets a personalized, customer experienced. Personalized Profile & Recommendations: Pioneer iVideo learns your preferences and suggests new shows and movies you'll love. Additional DVR hours available to purchase. Access them from virtually any device from virtually anywhere with a Pioneer Internet connection. Replay TV***: You'll never miss your favorite shows or game again because we store the last 72 hours in the cloud for instant access for you to replay.Ĭloud DVR: Record your shows and movies in the cloud. Restart TV allows you to watch the movie from the very beginning. Restart TV**: Never miss the beginning of a movie you wanted to watch. Live and Locals: Enjoy all the local favorites and national broadcast shows like never before. Pioneer iVideo includes these great features: To check availability in your area visit. Plus, enjoy up to 500 hours of DVR storage* to use on eight streaming devices*, and it's all in HD! Select from four unique packages to meet your specific TV needs. Which means no matter what screen you watch it on, smartphones, tablets, Tv's, etc., your favorite entertainment is just a click away. With Pioneer iVideo you can watch your favorite shows and movies on the streaming devices you already own. Enjoy the live tv you love without being tied to set top boxes and lengthy contracts. Pioneer iVideo is the next generation streaming tv solution available exclusively to Pioneer Internet customers in Oklahoma. It took us a lot of time to do it, but hopefully we did it right and tested enough configurations so you won't have problems with it. Just in case you do - drop us a line and we'll try to find out the solution.* Swiftpoint GT Bluetooth MouseNulana and Swiftpoint would like to introduce you to the best travel mouse in the world, The SwiftpointGT. This is a quality and award winning Bluetooth mouse that is comfortable, compact and clever and will now allow you to use your iPad like a computer. NOTE: Remotix does not work with any bluetooth mouse, only SwiftpointGT.* Auto ReconnectIf network connect is lost, Wi-Fi goes away, Remotix transparently reconnects to the machine. This is especially useful on iPhones, where top button cuts of all network connections.Auto-reconnect works for both RDP and VNC connections.* RDP Live Resolution & Scale ChangeSingle most cool RDP feature since Windows 8.1. RDP automatically fits your iDevice resolution on rotations and toolbar/show hide. Also, you can change the scale of the elements on the fly, without leaving the viewer. Note, resolution and scale change only works on non-server Windows editions, starting from 8.1.* True Multitasking & Full ResolutionOn iPad Pro and iPad Air 2 you can now use Remotix simultaneously with the other apps, thanks to the Slide Over feature. ![]() > Package libjpeg.Remotix is now using native resolution for all modern iPhone models, like 6 and 6 Plus.* 3D TouchOn 3D touch enabled devices perform right click using the touch with a little force. So we also followed the same approach, obsoleting vnc with Tightvnc. Other distros ( like fedora., etc) obsoleted vnc with the Tightvnc. ![]() Recent times, Tightvnc is the popular opensource tool that provides VNC capabilities. The development stopped long back ( year 2000 itself). ![]() "vnc" was a older Unix based package (from AT & T). Subject: Tightvnc and vnc (with no details) is confusing > Package libjpeg.ppc 0:9c-1 will be installed > Processing Dependency: libjpeg for package: tightvnc-1.3.10-1.ppc > Package tightvnc.ppc 0:1.3.10-1 will be installed Package vnc is obsoleted by tightvnc, trying to install tightvnc-1.3.10-1.ppc instead Name and summary matches only, use "search all" for everything. The description says Virtual Network Computing = not helpful. ![]() Yum search for vnc shows tightvnc-server.ppc and plain vnc.ppc This is perfectly safe to do because its tough aluminum construction can withstand the pressure. Like we’ve mentioned, the base of the frame transforms into a drill for anchoring in the sand. We also really like the sea-inspired print that looks fantastic. It’s fairly durable too, made of high-quality polyester with additional silver coating underneath. The canopy is perfectly sized (7 feet), making the Tommy Bahama beach umbrella very convenient to use. This makes it easy to see why the Tommy Bahama umbrella became our favorite. It’s very lightweight and portable, but the 7-foot canopy provides more than plenty of shade to sit in. Thanks to the integrated sand anchor and its highly-adjustable canopy, the Tommy Bahama sun umbrella is the easiest model to set up. You’ll also get a heavy-duty shovel, a sand gopher, as well as a plastic hook for drying two towels. For example, it comes with pole wings at the base that fill with over 100 pounds of sand to add weight to the structure. The features are what truly sets apart the BeachBub All-in-One beach umbrella system from the rest. You’ll even get a full 3-year warranty as proof of quality. All the hardware is made of stainless steel, meaning that it’s fully protected from saltwater. It uses a classic hexagonal design, colored in blue so it looks great on any beach.Ĭombining an aluminum pole with fiberglass ribs, the BeachBub umbrella offers impressive strength while keeping the weight fairly low. This allows you to relax in the shade without having to worry about sunburns ever again. Made of 220 PA-coated fabric, the canopy absorbs all the harmful rays and gives great UV protection (50+ UPF). ![]() For all of these reasons, BeachBub easily ranks as the best beach umbrella on our list. On top of this, it comes with several accessories too. It’s large, easily adjustable, and incredibly wind-resistant. The BeachBub All-In-One beach umbrella system combines smart design with high-quality materials to give you top-level protection and comfort. ![]() I prefer to take skills that will come into play far more often in a match. If the opposing coach can possibly blitz them into the crowd you can be sure they are likely to attempt it.īeing able to block from prone may also be helpful, though it isn’t something that you really get a lot of use from. The greater issue though is that if the pass fails, you now have one of your more expensive players stood next to the edge of the pitch. Then you have to try and pass to them, you would have moved them further away which makes the pass harder and may increase a chance at being intercepted. If you want to do it to a prone player with Jump Up, they have to stand up and then move into the end zone. With regards to a receiving threat as well, you want to ideally throw the ball to someone who is already standing who can then take an action afterwards. Your players are fast and agile, you will usually get them Dodge as a priority so getting out of position isn’t really a concern to need those extra three squares of movement. While Jump Up is nice to have there is pretty much usually always an overall more useful skill to take. Between armour or movement the latter would let you score from further out and help for one turn touchdowns. An agility increase will let you dodge through tackle zones easier as well as catching, it will also make Leap more desirable. A strength increase will make it harder for the opposing team to hit them. It will combine really well with Leap to make them a very hard receiver to stop scoring. It can also help should a pass go wayward though I wouldn’t expect that much from a High Elf team.įor doubles Guard will mean you can assist a team mate who is tying to blitz you free, or Nerves of Steel will let you still catch the ball whilst in traffic. Diving Catch now will basically work for high agility players to ignore the first tackle zone they are in when trying to catch the ball. Sure Feet and then Sprint will increase their reliable movement and Leap will let them get out of tight spots. Fend will help with protection and avoid some dodges. It will also make performing one turn touchdowns via pushbacks much easier. Side Step would help prevent chain blocks and make them harder to mark. The first couple of skills should be Block and Dodge, to keep them on their feet, I would go Dodge first unless facing a lot of Tackle players, or facing teams that are already developed. They can end up really hogging the SPP and lack some of the skills that would be useful to have on defence, whilst the skills you give them to help them score, quite often they won’t really need. This is probably the most obvious route that newcomers to the game will look to develop their Catchers, after all they are called Catchers! Personally I don’t think this is a build that you should be building with any of them. Normal: Block / Dodge, Side Step / Fend, Sure Feet, Sprint / Diving Catch / Leap.I think the only kind of role they can’t really fulfil would be one that dishes out damage as like all over Elves they have no access to strength skills. There are a few different directions that you can take them in and whichever way you look to specialise them they can be very good at that job. When developing them initially you can give them skills which are rather general and helpful for pretty much any role you choose for them. Fortunately they are very easy players to skill up with their characteristics, though they may end up hogging the SPP on the team. Their low armour and lack of protection giving skills tends to mean that you want to skill them up quickly. They also only start with the Catch skill, so don’t start with any protection or help with moving that would be provided by Dodge like their weaker counterparts start with. What is also useful is that they are then also strong enough to hit opposing players, or make it harder for opposing players to hit them, at least without help.Īs usual they have some drawbacks and in their case it is their low armour and relatively high cost. The high speed and agility combine to make them very manoeuvrable. High Elf Catchers are the fastest ST3 players in the game and when you couple that with having AG4, they can develop into phenomenal players. ![]() To put it another manner, a lot of work must be done. One instance of this might be the act of tossing ten books, a laptop computer, or a cluster of flower pots. All of them are goals that the cat has to complete within a specified period. Tips And Tricks in Zoomies: Cat Simulator?Īt this point, you should concentrate on the panel located in the screen's upper left corner. After deciding which of the available options to go with, you will arrive immediately. It might be a room in someone's house or a whole apartment. Before you start the game, choose where you'll be holding the party for your kitties. In this game, the cat has decided to shake up his owners by becoming a little funny. In the game "Zumis: Cat Simulator," you have the opportunity to put yourself in the paws of the adorable cat. Zoomies: Cat Simulator is a deliciously fun online game that is perfect for those moments when you encounter yourself with some spare time and want to do something entertaining and peaceful at the same time. Thus it would help if you went about jumping, looking for things that have been concealed, and most importantly, knocking things off shelves and tables. At the beginning of the game, you may choose from one of three completely different settings, and after you have done so, you are free to inflict as much havoc as you want. In this particular simulation game, one of the most enjoyable roles to play is that of a cat. When the kitten starts wreaking havoc about the house to satisfy its insatiable need for excitement, you will know that it has achieved its full potential for mischief. The scientific community has given this phenomenon a spectacular new name they call it zumis. They often display poor manners, roaring aimlessly across the house for no apparent reason and knocking things off bookcases and windowsills. Here is the online Zoomies: Cat Simulator game you can play it unblocked free on BrightestGames!Įvery single cat and kitten has a propensity to get into all kinds of different kinds of mischief. ![]() Once I have the melody and the groove down, then I’ll focus on the words,” he says. But it’s usually just me sitting down with a guitar and messing around until something clicks. “I’ve been trying to lean into the more storytelling side of things. Just as important as those songs, though, are Turner’s original songs blended into their set lists like “GS Lament,” “Suzanne,” “Pusher,” “Baby What a Shame,” “Night by Night” and “If You Change Your Mind.” Turner explains his songwriting process. “Just because we’ve been playing together for so long and found our groove, any song we do has just a taste of us, maybe puts a little more swing to it,” he says. Their most recent album is last year’s Rodeo Hound.īut even with their covers, the band wants to put their own stamp on the tunes. The band’s lineup sometimes expands during gigs with Kevin Skrla on steel guitar and new guy Josh Artall on keyboards. ![]() ![]() The quartet then coalesced as Sam Turner and the Cactus Cats, playing their first gig in 2014 and releasing debut record Wanna Be Your Man in 2017. “He’d be hanging around at the sessions and after about a month, he told me ‘You know I play bass.’ He never said anything to me before!” Turner says. One of them, Michael Trakhtenberg, showed up with a guitar. Soon, the pair began kicking around song ideas and having jam sessions with friends. But while in Houston, he reconnected with a female friend from high school whose boyfriend, Troy Tabner, was a drummer with some skill in home recording. Photo by Hilary Schumacher At first, Turner envisioned himself as a solo act. “But as long as I can strum and sing at the same time, I’m good!” And then I’d very slowly add more!” Turner laughs. My stepbrother-in-law would show me the G, C, and D chords, and I’d find 10 songs to play that only used those chords. “I learned really from just listening to songs and playing them. Playing harmonica was an easy way for Turner to join in, but he was soon asking for a mandolin (figuring it was easier to learn than a guitar) before quickly graduating to that latter instrument and figuring out what to do with it. “My was really into Townes Van Zandt and Guy Clark and all these Texas songwriters, and we’d sit out on the back porch in the Hill Country and play guitars and sing songs,” he says. The extended family would often gather at a home in the Fredericksburg, where impromptu and informal concerts were frequent occurrences. ![]() His introduction to instruments came via his stepfather’s family, specifically a step brother-in-law who played guitar and gifted young Sam with a set of harmonicas. Turner was raised in Sugar Land and went to Dulles High School (“Well,” he offers, “I went sometimes!”) before moving to Houston at the age of 18. A lot of George Strait, but also the Beatles and Otis Redding. “What I Iistened to growing up is kind of reflected in our set list. They certainly are, right there on the set list amidst more familiar country fare (though with a bit of a deeper cut) by Dwight Yoakam, Freddy Fender, Rosanne Cash, Charlie Rich, John Anderson, Jeanne Pruett and Billy Joe Shaver.įor lead singer/rhythm guitarist Sam Turner, the sonic potpourri is right in step with his mindset. Record cover But aren’t they doing tunes by Otis Redding (“Pain in My Heart”)? The Band (“The Weight”)? And the Beatles (“Don’t Let Me Down”) albeit a bit more…twangy? |
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